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#164419 - 2006-07-20 03:38 AM Re: KiXgolf: Mayan Number Converter
Benny69 Offline
Moderator
*****

Registered: 2003-10-29
Posts: 1036
Loc: Lincoln, Ne
a little improvment, key word 'little'

Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.51
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel(R) Pentium(R) D CPU 2.80GHz
Speed = 2793 MHz
Memory = 2048 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/19 20:38:11.171
Processing End = 2006/07/19 20:38:11.531
Duration = 0000/00/00 00:00:00.360
KiXGolf Score = 515

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#164420 - 2006-07-20 03:52 AM Re: KiXgolf: Mayan Number Converter
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
OK, I decided to join in on the fun. I'm still hitting way too many boggies however..
Code:
Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.51
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 13
Speed = 1995 MHz
Memory = 2048 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 11:48:46.041
Processing End = 2006/07/20 11:48:46.056
Duration = 0000/00/00 00:00:00.014
KiXGolf Score = 356

Thank you for participating in KiXtart Golf!
Press any key to continue...



Edited by It_took_my_meds (2006-07-20 05:02 AM)

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#164421 - 2006-07-20 04:00 AM Re: KiXgolf: Mayan Number Converter
Shawn Administrator Offline
Administrator
*****

Registered: 1999-08-13
Posts: 8611
Hey Meds, impressive tee-off.
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#164422 - 2006-07-20 04:26 AM Re: KiXgolf: Mayan Number Converter
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
Hey thanks Shawn! I can't wait to see the code that the you guys have crafted. Oh and my score is now 351...
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#164423 - 2006-07-20 05:04 AM Re: KiXgolf: Mayan Number Converter
Sealeopard Offline
KiX Master
*****

Registered: 2001-04-25
Posts: 11162
Loc: Boston, MA, USA
Man, it sure is getting crowded in here.

Allen: Many thanks for posting the interim score overviews.

I'm looking forward to Saturday, when Jooel is going to pull his 20 stroke genius reduction out of his hat about two minutes before switching to the public phase. It'll be some nice discussions once everybody has posted their codes.

And, BTW, I fully expect everybody who has posted a score to show off their code. You're among frieds here, and there were tournaments where a solution with an initially higher score was collaboratively reduced so much that it did beat the winning code from the private phase.
_________________________
There are two types of vessels, submarines and targets.

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#164424 - 2006-07-20 05:56 AM Re: KiXgolf: Mayan Number Converter
Glenn Barnas Administrator Offline
KiX Supporter
*****

Registered: 2003-01-28
Posts: 4350
Loc: New Jersey
Scratching my head... is "endif" not counted in scoring?
I thought I reduced
Code:
 If blah $m=x Blah Endif 

to
Code:
 $m=IIf(blah,x,$m) 

but it scored it the same. (This isn't the exact code, but the difference was 5 characters - er, strokes - by my count). An additional rewrite negated the effect, but it has me wondering why.

Current implementation:
Code:
 Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.50
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel(R) Pentium(R) 4 CPU 3.00GHz
Speed = 2992 MHz
Memory = 1006 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 00:37:29.177
Processing End = 2006/07/20 00:37:29.177
Duration = 0000/00/00 00:00:00.000
KiXGolf Score = 348

Thank you for participating in KiXtart Golf!



Glenn
_________________________
Actually I am a Rocket Scientist! \:D

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#164425 - 2006-07-20 08:02 AM Re: KiXgolf: Mayan Number Converter
MightyR1 Offline
MM club member
*****

Registered: 1999-09-09
Posts: 1264
Loc: The Netherlands
Quote:

wonder what's up with patrick and benny.
both been too silent for many hours already.




I've been breaking my head over this stuff for a while now. Considering my "halfway code" is still over 240 I have to come up with a new approach.

Challenge is I CAN'T figure out another way ;( Aaarrrggghh.


Nice to see though that a fellow dutchman is taking the lead...
_________________________
Greetz,
Patrick Rutten

- We'll either find a way or make one...
- Knowledge is power; knowing how to find it is more powerful...
- Problems don't exist; they are challenges...

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#164426 - 2006-07-20 08:05 AM Re: KiXgolf: Mayan Number Converter
Gargoyle Offline
MM club member
*****

Registered: 2004-03-09
Posts: 1597
Loc: Valley of the Sun (Arizona, US...
I am now half way there, and have a score of 426, I will never be able to catch up.... You guys are brutal
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#164427 - 2006-07-20 08:34 AM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22344
Loc: OK
Code:

1. DrillSergeant - 226
2. Maciep -------- 229
3. Jooel --------- 231
4. Richard H ----- 252
5. Shawn --------- 255
6. Glenn Barnas -- 348
7. It_took_my_meds 351
8. Allen --------- 396
9. Jochen -------- 397
10. Benny --------- 515

Howard bullock - half way there
Gargoyle - half way there
MightyR1 - half way there
Bjorn - trying
NTDoc - ?thinking?
Mart - frying


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#164428 - 2006-07-20 09:17 AM Re: KiXgolf: Mayan Number Converter
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
This takes me to 6th. Such a long way to go though..
Code:
Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.51
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 13
Speed = 1995 MHz
Memory = 2048 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 17:16:12.197
Processing End = 2006/07/20 17:16:12.228
Duration = 0000/00/00 00:00:00.031
KiXGolf Score = 343

Thank you for participating in KiXtart Golf!

edit: I posted score from and old window before!


Edited by It_took_my_meds (2006-07-20 09:20 AM)

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#164429 - 2006-07-20 09:26 AM Re: KiXgolf: Mayan Number Converter
Richard H. Administrator Offline
Administrator
*****

Registered: 2000-01-24
Posts: 4946
Loc: Leatherhead, Surrey, UK
I've just been given 8 servers to construct a Linux Oracle fault tolerant farm on, and a bloody great Cisco chassis with content management module that I'm going to have to learn how to configure.

By the end of the week

I guess I'll have to put the trusty old 5-iron away for a bit. Work, eh! Worse than women for interrupting your game.

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#164430 - 2006-07-20 02:30 PM Re: KiXgolf: Mayan Number Converter
Allen Administrator Offline
KiX Supporter
*****

Registered: 2003-04-19
Posts: 4518
Loc: USA
Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.52 Release Candidate 1
KiXGolf Script = kixgolf_mnc.KIX

Computer
OS = Windows XP Professional
CPU = AMD Athlon(tm) 64 Processor 3200+
Speed = 2002 MHz
Memory = 2048 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 08:29:38.171
Processing End = 2006/07/20 08:29:38.187
Duration = 0000/00/00 00:00:00.016
KiXGolf Score = 268

Thank you for participating in KiXtart Golf!


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#164431 - 2006-07-20 03:58 PM Re: KiXgolf: Mayan Number Converter
Shawn Administrator Offline
Administrator
*****

Registered: 1999-08-13
Posts: 8611
I'm going to lower the bar a little bit - hopefully calling-out a few players.

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.52 Release Candidate 2
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 9
Speed = 1398 MHz
Memory = 512 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 09:57:43.401
Processing End = 2006/07/20 09:57:43.431
Duration = 0000/00/00 00:00:00.029
KiXGolf Score = 225

Thank you for participating in KiXtart Golf!

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#164432 - 2006-07-20 04:00 PM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22344
Loc: OK
I think you boys have really really different code than I.
just "dying" to see them.

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#164433 - 2006-07-20 04:02 PM Re: KiXgolf: Mayan Number Converter
Jochen Administrator Offline
KiX Supporter
*****

Registered: 2000-03-17
Posts: 6380
Loc: Stuttgart, Germany
dito.

just started with my new approac which I thought is so simple and short, but it grows also beyond 250 and still doesn't work
_________________________



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#164434 - 2006-07-20 04:04 PM Re: KiXgolf: Mayan Number Converter
Björn Offline
Korg Regular
*****

Registered: 2005-12-07
Posts: 953
Loc: Stockholm, Sweden.
Nope. someone put a DNF after my name... *_* don't have the skill yet for this.
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#164435 - 2006-07-20 04:51 PM Re: KiXgolf: Mayan Number Converter
DrillSergeant Offline
MM club member
*****

Registered: 2004-07-09
Posts: 1164
Loc: Eijsden, the Netherlands
pffft... this one realy hurt my head
Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.51
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 13
Speed = 1595 MHz
Memory = 478 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 16:49:45.374
Processing End = 2006/07/20 16:49:45.404
Duration = 0000/00/00 00:00:00.029
KiXGolf Score = 224

Thank you for participating in KiXtart Golf!


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#164436 - 2006-07-20 05:15 PM Re: KiXgolf: Mayan Number Converter
Gargoyle Offline
MM club member
*****

Registered: 2004-03-09
Posts: 1597
Loc: Valley of the Sun (Arizona, US...
I really need to see somebody's non-golfed code as I am having one h*ll of a time with the decimal to mayan conversion.

I know I have to wait till Sunday, but at that time can some one post some readable code (not the stuff the Jooel spits out). Just so I can get my head around it.

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#164437 - 2006-07-20 05:29 PM Re: KiXgolf: Mayan Number Converter
Jochen Administrator Offline
KiX Supporter
*****

Registered: 2000-03-17
Posts: 6380
Loc: Stuttgart, Germany
I'm back in the race ... only 137 to shave off

Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.52 Beta 2
KiXGolf Script = KIXGOL~1.KIX

Computer
OS = Windows 2000 Professional
CPU = Intel(R) Pentium(R) 4 CPU 2.80GHz
Speed = 2793 MHz
Memory = 504 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/20 17:27:42.484
Processing End = 2006/07/20 17:27:42.515
Duration = 0000/00/00 00:00:00.031
KiXGolf Score = 360

Thank you for participating in KiXtart Golf!

_________________________



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#164438 - 2006-07-20 05:37 PM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22344
Loc: OK
Code:

1. DrillSergeant - 224
2. Shawn --------- 225
3. Maciep -------- 229
4. Jooel --------- 231
5. Richard H ----- 252
6. Allen --------- 268
7. It_took_my_meds 343
8. Glenn Barnas -- 348
9. Jochen -------- 360
10. Benny --------- 515

Howard bullock - half way there
Gargoyle - half way there
MightyR1 - half way there
NTDoc - trying
Bjorn - gave up
Mart - freezing



Edited by Jooel (2006-07-20 07:20 PM)

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