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#164379 - 2006-07-18 09:32 PM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
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Registered: 2001-06-05
Posts: 22344
Loc: OK
you too abandoning the execute("+"+split(join())) approach?
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#164380 - 2006-07-18 10:08 PM Re: KiXgolf: Mayan Number Converter
DrillSergeant Offline
MM club member
*****

Registered: 2004-07-09
Posts: 1164
Loc: Eijsden, the Netherlands
I never even got there

I've still got (at least) 14 strokes too much...

I've read all the previous golf courses to see if I could find some dirty dawg lonkenise tricks

Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.51
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 13
Speed = 1595 MHz
Memory = 478 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/18 22:02:56.380
Processing End = 2006/07/18 22:02:56.400
Duration = 0000/00/00 00:00:00.019
KiXGolf Score = 244

Thank you for participating in KiXtart Golf!


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#164381 - 2006-07-18 10:26 PM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
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Registered: 2001-06-05
Posts: 22344
Loc: OK
I have some tricks in my hat still but am sadly unable to get them work with my current code.
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#164382 - 2006-07-18 10:51 PM Re: KiXgolf: Mayan Number Converter
maciep Offline
Korg Regular
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Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
man it's great to see everyone out swinging their clubs this round. This is what golf is all about.

I'm using a few dirty old tricks in my script now, but i think that bag is empty. I've got a feeling that Jooel and the Sergeant will be "playing through" before the night's over. And it doesn't look like Richard is going to be stopping for a hot dog at the turn either

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#164383 - 2006-07-19 05:13 AM Re: KiXgolf: Mayan Number Converter
Sealeopard Offline
KiX Master
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Registered: 2001-04-25
Posts: 11163
Loc: Boston, MA, USA
Sounds like we have two or three different approaches to this problem, based on the score clusters posted so far. Nice coding, guys
_________________________
There are two types of vessels, submarines and targets.

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#164384 - 2006-07-19 06:03 AM Re: KiXgolf: Mayan Number Converter
Howard Bullock Offline
KiX Supporter
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Registered: 2000-09-15
Posts: 5809
Loc: Harrisburg, PA USA
Well after an hour of coding I have a one way Mayan to decimal converter (KiXGolf Score = 286). Will work on this further tomorrow.
_________________________
Home page: http://www.kixhelp.com/hb/

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#164385 - 2006-07-19 09:15 AM Re: KiXgolf: Mayan Number Converter
Allen Administrator Offline
KiX Supporter
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Registered: 2003-04-19
Posts: 4520
Loc: USA
With so many posts I thought it might help to see all the current scores in one place... my apologies to anyone I overlooked or missed scores.

Code:
 
1. Maciep - 231
2. Jooel - 232
3. DrillSergeant - 244
4. Richard H - 252
5. Shawn - 255
6. Jochen - 400
Allen - 400
7. Benny - 653
 
Bjorn - lurking
Gargoyle - lurking
MightyR1 - lurking
Howard - lurking
NTDoc - thinking


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#164386 - 2006-07-19 09:41 AM Re: KiXgolf: Mayan Number Converter
Mart Moderator Offline
KiX Supporter
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Registered: 2002-03-27
Posts: 4667
Loc: The Netherlands
Quote:


....
Code:

....
Bjorn - lurking
Gargoyle - lurking
MightyR1 - lurking
Howard - lurking
NTDoc - thinking






ROFLMAO

Was thinking aboput participating this time but after looking at the challenge I could not even get my brain around the mayan numbers so skipped. Who knows maybe the next one.

BTW: It is to hot here to think about this mayan number stuff. Outside is +/- 35C/95F
_________________________
Mart

- Chuck Norris once sold ebay to ebay on ebay.

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#164387 - 2006-07-19 10:55 AM Re: KiXgolf: Mayan Number Converter
Jochen Administrator Offline
KiX Supporter
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Registered: 2000-03-17
Posts: 6380
Loc: Stuttgart, Germany
Code:

.
.
6. Jochen - 400
Allen - 400
.
.



should be in fact:

Code:

.
.
6. Allen - 400
Jochen - 400
.
.



'cos you got that score first
_________________________



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#164388 - 2006-07-19 01:05 PM Re: KiXgolf: Mayan Number Converter
maciep Offline
Korg Regular
*****

Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
KiXGolf Score = 230
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#164389 - 2006-07-19 02:11 PM Re: KiXgolf: Mayan Number Converter
Jochen Administrator Offline
KiX Supporter
*****

Registered: 2000-03-17
Posts: 6380
Loc: Stuttgart, Germany
erg.

Think Allen and I have a pretty conservative coding approach for now ... Anything I tried the last day raises the score
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#164390 - 2006-07-19 03:14 PM Re: KiXgolf: Mayan Number Converter
DrillSergeant Offline
MM club member
*****

Registered: 2004-07-09
Posts: 1164
Loc: Eijsden, the Netherlands
Staring at the coding for 6 hours got me one stroke down...
I think I'm going to have to settle for third place
as long as the rest of you don't play past me of course!


Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.51
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 13
Speed = 1596 MHz
Memory = 478 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/19 15:09:26.329
Processing End = 2006/07/19 15:09:26.339
Duration = 0000/00/00 00:00:00.010
KiXGolf Score = 243

Thank you for participating in KiXtart Golf!


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#164391 - 2006-07-19 03:17 PM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22344
Loc: OK
maciep, I'm not giving up just yet:
Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.52 Release Candidate 1
KiXGolf Script = kixgolf_mnc.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 13
Speed = 1866 MHz
Memory = 760 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/19 16:17:11.609
Processing End = 2006/07/19 16:17:11.953
Duration = 0000/00/00 00:00:00.344
KiXGolf Score = 231



took heck of a lot changes to make that one, but got it.

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#164392 - 2006-07-19 03:44 PM Your turn Allen ;o)
Jochen Administrator Offline
KiX Supporter
*****

Registered: 2000-03-17
Posts: 6380
Loc: Stuttgart, Germany
Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.52 Beta 2
KiXGolf Script = KIXGOL~1.KIX

Computer
OS = Windows 2000 Professional
CPU = Intel(R) Pentium(R) 4 CPU 2.80GHz
Speed = 2793 MHz
Memory = 504 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/19 15:39:33.531
Processing End = 2006/07/19 15:39:33.531
Duration = 0000/00/00 00:00:00.000
KiXGolf Score = 398

Thank you for participating in KiXtart Golf!



AND I got my <1msec runtime back.
Wow ... a complete workday for 2 strokes.
I think I should start over completely
_________________________



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#164393 - 2006-07-19 05:16 PM Re: Your turn Allen ;o)
maciep Offline
Korg Regular
*****

Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
I knew you weren't giving up jooel. i'm still waiting for you to post a 197 with one of your famous expressions like $^a&($/$_) that somehow spits out '.::| :| ::|' like f'ing magic
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#164394 - 2006-07-19 05:27 PM kixgolf MNC - private phase
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22344
Loc: OK
I'm waiting for that too

could you give me a hand, I'm having some trouble getting there

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#164395 - 2006-07-19 05:37 PM Re: KiXgolf: Mayan Number Converter
Allen Administrator Offline
KiX Supporter
*****

Registered: 2003-04-19
Posts: 4520
Loc: USA
Latest scores...

Code:
 
1. Maciep - 230
2. Jooel - 231
3. DrillSergeant - 243
4. Richard H - 252
5. Shawn - 255
6. Allen - 397
7. Jochen - 398
8. Benny - 653

Bjorn - lurking
Gargoyle - lurking
MightyR1 - lurking
Howard - lurking
NTDoc - thinking
Mart - frying


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#164396 - 2006-07-19 05:43 PM Re: KiXgolf: Mayan Number Converter
Gargoyle Offline
MM club member
*****

Registered: 2004-03-09
Posts: 1597
Loc: Valley of the Sun (Arizona, US...
Well I would like to post something, but still haven't moved past the first stage of converting mayan to decimal.

12 hours of Cisco class a day, plus 2 hours on the road (each way) and then a few minutes of family time, are pretty much eating up my day. Hopefully I can get something before the public phase.

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#164397 - 2006-07-19 05:54 PM Re: KiXgolf: Mayan Number Converter
Jochen Administrator Offline
KiX Supporter
*****

Registered: 2000-03-17
Posts: 6380
Loc: Stuttgart, Germany
Umm ... Allen ... I barely have the guts to post this, but ....

Code:

Mayan Number Converter passed all 60 tests (100% correct)

KiXtart
KiXtart Version = 4.52 Beta 2
KiXGolf Script = KIXGOL~1.KIX

Computer
OS = Windows 2000 Professional
CPU = Intel(R) Pentium(R) 4 CPU 2.80GHz
Speed = 2793 MHz
Memory = 504 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Mayan Number Converter
Processing Start = 2006/07/19 17:53:24.656
Processing End = 2006/07/19 17:53:24.687
Duration = 0000/00/00 00:00:00.030
KiXGolf Score = 397

Thank you for participating in KiXtart Golf!



_________________________



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#164398 - 2006-07-19 06:13 PM Re: KiXgolf: Mayan Number Converter
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22344
Loc: OK
allen, where is your 397 result?
can't have it as it ain't posted.

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