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#194064 - 2009-05-30 05:07 PM SteelKix
WvS Offline
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Registered: 2009-05-30
Posts: 42
Loc: Netherlands
Hi Kix users,

For a while now, I've been working on a project that may interest you. I'm a 22 year old student from the Netherlands and I enjoy a bit of programming in my spare time. I'm especially interested in using new technologies related to creating programming languages. The project I'm working on is an implementation of Kix on the new Dynamic Language Runtime built by Microsoft. The DLR runs on top of the CLR and is part of the .net technology.
I was introduced to Kix by my brother. Although Kix is not really impressive (language feature wise), I was pretty fascinated by the number of people that use it and the stuff built around it (like KiXforms). Having built a few useless languages, I decided to build one that may actually be useful to somebody.


The main advantage of SteelKix is the .net framework. SteelKix opens up the entire non generic .net framework, allowing much more functionality in the language.

Here is a list of some of the things that are possible in SteelKix:

• Multithreading
• Using byte arrays
• Sockets
• Using .net events
• Com event sinks
• Using exception handling

A large difference with KiXtart is the way of executing scripts: SteelKix compiles your script before it runs. Your script is effectively translated to machine code at runtime by the .NET JIT compiler. The SteelKix compiler detects syntax errors before your script is executed.

I've designed SteelKix to be backward compatible. All of the kix scripts should also run on SteelKix.

At this point, the project is in an early stage. Most of the standard functions and some of the commands are not yet implemented. My idea is to implement the standard functions in SteelKix itself, since most things that are possible in C# are also possible in SteelKix. Macro's can also be defined within SteelKix.

Enough with the talk, I'll just post some examples where some of the new features are clearly visible. Please tell me what you think!

Solving the producer-consumer problem (multithreading)
 Code:
Imports $t = system.threading ;new imports statement, importing namespaces defined by .net assemblies
imports $s = system

/* steelkix supports declaring with assignments (unlike vanilla kix) */
/* steelkix supports constructing clr objects */

global $fullSem = $t.Semaphore(10, 10),
	$emptySem = $t.Semaphore(0, 10),
	$buffer = $s.collections.Queue(),
	$bufferMutex = $t.Mutex(),
	$continue = 1

/* steelkix supports function to delegate conversion */

dim $producerThread = $t.Thread($t.ThreadStart(AddressOf Producer)),
	$consumerThread = $t.Thread($t.ThreadStart(AddressOf Consumer))

$producerThread.Start
$consumerThread.Start

$producerThread.Join
$consumerThread.Join

"done"

/* produce some crap (fibonacci), simulate hard working thread */
function Producer()
	dim $fibOne = 1, $fibTwo = 2
	dim $rand = $s.random()
	dim $tmp
	dim $proberen
	dim $verhogen

	while $fibTwo < 100000
	
		$proberen = $fullSem.WaitOne
	
		$tmp = $fibTwo
		
		$fibTwo = $fibOne + $fibTwo
	
		$fibOne = $tmp	

		$proberen = $bufferMutex.WaitOne

		$buffer.Enqueue($fibTwo)

		$bufferMutex.ReleaseMutex

		$verhogen = $emptySem.Release

		SLEEP $rand.Next(0, 5)		
	loop	
	
	$continue = 0	
endfunction

/* consume results from producer (print them) */
function Consumer()	
	dim $proberen
	dim $verhogen

	while $continue
		if not $emptySem.WaitOne(5000)
			exit 0
		endif
		
		$proberen = $bufferMutex.WaitOne
	
		? $buffer.Dequeue()		

		$bufferMutex.ReleaseMutex

		$verhogen = $fullSem.Release		
	loop
endfunction


Creating a simple TCP server
 Code:
imports $system = system
imports $net = system.net
imports $sockets = system.net.sockets
imports $threading = system.threading

global $continue = 1

; new addressof operator

dim $listenThread = $threading.Thread($threading.ThreadStart(AddressOf Listen))
global $listenSocket
dim $line = ""

"Starting listen thread"

$listenThread.Start

while $line <> "exit"
	gets $line
loop

$continue = 0

? "Closing.."

$listenSocket.Close

function Listen
	dim $port = 1050
	$listenSocket = $sockets.socket($sockets.addressfamily.internetwork,
						$sockets.sockettype.stream,
						$sockets.protocoltype.tcp)

	;listen on port 1050
	
	$listenSocket.Bind($net.IPEndPoint($net.IPAddress.Any, $port))

	$listenSocket.Listen(10)

	? "Started listening on port $port"

	while $continue
		; new try/catch block
		try
			dim $client = $listenSocket.Accept

			? "Accepted client: " + $client.EndPoint.tostring
 
			dim $thread = $threading.Thread($threading.ParameterizedThreadStart(AddressOf HandleClient))

			$thread.Start($client)
		endtry
		catch
			break
		endcatch				
	loop

	$listenSocket.close
endfunction

function HandleClient($client)

	;build byte array

	dim $buffer = $system.Array.CreateInstance($system.Type.GetType("System.Byte"), 1024)

	while $continue
		dim $bytesRead = $client.Receive($buffer)
		
		? "Received $bytesRead! woot!"

		if $bytesRead > 0
			$client.Send($buffer, $bytesRead, $sockets.SocketFlags.None)
		else
			break
		endif
	loop	

endfunction


Creating a WPF application

 Code:
reference("system.xml")
; reference .net assemblies
referenceExact("PresentationFramework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35")
referenceExact("PresentationCore, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35")

imports $markup = system.windows.markup
imports $win = system.windows
imports $io = system.io
imports $xml = system.xml

; create a cube that can be rotated

dim $xaml = '<Window
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="SteelKix XAML rotating cube biatch!" Height="300" Width="300"
    >
  <DockPanel>
    <ScrollBar Name="hscroll" 
      DockPanel.Dock="Bottom"
      Orientation="Horizontal" 
      Minimum="-180" Maximum="180" 
      LargeChange="10" SmallChange="1" Value="0" />
    <ScrollBar Name="vscroll" 
      DockPanel.Dock="Right"
      Orientation="Vertical"  
      Minimum="-180" Maximum="180" 
      LargeChange="10" SmallChange="1" Value="0" />

    <Viewport3D Margin="4,4,4,4">
        <ModelVisual3D>
          <ModelVisual3D.Content>
            <Model3DGroup>
              <!-- Lights -->
              <AmbientLight Color="Gray" />
              <DirectionalLight Color="Gray" 
                  Direction="1,-2,-3" />
              <DirectionalLight Color="Gray" 
                  Direction="-1,2,3" />

              <GeometryModel3D>
                <GeometryModel3D.Geometry>
                  <!-- Cube -->
                  <MeshGeometry3D 
                    Positions="
                      -1,-1,-1   1,-1,-1   1,-1, 1  -1,-1, 1
                      -1,-1, 1   1,-1, 1   1, 1, 1  -1, 1, 1
                       1,-1, 1   1,-1,-1   1, 1,-1   1, 1, 1
                       1, 1, 1   1, 1,-1  -1, 1,-1  -1, 1, 1
                      -1,-1, 1  -1, 1, 1  -1, 1,-1  
                           -1,-1,-1
                      -1,-1,-1  -1, 1,-1   1, 1,-1   1,-1,-1
                      "
                    TriangleIndices="
                       0  1  2     2  3  0
                       4  5  6     6  7  4
                       8  9 10    10 11  8
                      12 13 14    14 15 12
                      16 17 18    18 19 16
                      20 21 22    22 23 20
                      " />
                </GeometryModel3D.Geometry>

                <GeometryModel3D.Material>
                  <DiffuseMaterial Brush="Red" />
                </GeometryModel3D.Material>
              </GeometryModel3D>

            </Model3DGroup>
          </ModelVisual3D.Content>
        </ModelVisual3D>

      <Viewport3D.Camera>
        <PerspectiveCamera 
          Position = "2, 4, 6"
          LookDirection = "-1, -2, -3"
          UpDirection = "0, 1, 0"
          FieldOfView = "60">
          <PerspectiveCamera.Transform>
            <Transform3DGroup>
              <RotateTransform3D>
                <RotateTransform3D.Rotation>
                  <AxisAngleRotation3D
                      Axis="0 1 0" 
                      Angle="{Binding ElementName=hscroll, Path=Value}" />
                </RotateTransform3D.Rotation>
              </RotateTransform3D>
              <RotateTransform3D>
                <RotateTransform3D.Rotation>
                  <AxisAngleRotation3D
                      Axis="1 0 0" 
                      Angle="{Binding ElementName=vscroll, Path=Value}" />
                </RotateTransform3D.Rotation>
              </RotateTransform3D>
            </Transform3DGroup>
          </PerspectiveCamera.Transform>
        </PerspectiveCamera>
      </Viewport3D.Camera>
    </Viewport3D>
    </DockPanel>
</Window>'

dim $app = $win.application()

dim $xmlReader = $xml.XmlReader.Create($io.StringReader($xaml)),
		$window = $markup.XamlReader.Load($xmlReader)

$app.Run($window) 


Creating a winforms application

 Code:
reference("system.windows.forms") ;referenceExact is better (prevent dll hell). I'm being lazy here.
reference("system.drawing")
reference("system.data")

dim $explicit = setoption("explicit", "on")

imports $system = system
imports $forms = system.windows.forms
imports $drawing = system.drawing
imports $data = system.data

global $form = $forms.form()
global $grid = $forms.dataGridView()
global $btnClose = $forms.button()

$form.Size = $drawing.size(800, 600)
$form.Load += $system.eventhandler(addressOf Form_load)

$grid.location = $drawing.point(12, 21)
$grid.size = $drawing.size(758, 451)
$grid.anchor = $forms.anchorStyles.Top | $forms.anchorStyles.Left | $forms.anchorStyles.Bottom | $forms.anchorStyles.Right

$btnClose.location = $drawing.point(678, 500)
$btnClose.size = $drawing.size(92, 23)
$btnClose.Text = "Close"
$btnClose.Click += $system.eventhandler(AddressOf btnClose_Click)

$form.Text = "SteelKix WF example"

$form.Controls.add($grid)
$form.controls.add($btnClose)

$forms.Application.enableVisualStyles
$forms.Application.Run($form);

function Form_Load($sender, $e)
;fill the grid up with some xml

	dim $dataSet = $data.dataset()
	dim $reader = $system.io.stringreader("<?xml version='1.0' standalone='yes'?>
                                            <NewDataSet>
                                           	<Product>
                                                	<Name>Bread</Name>
							<Price>$$4</Price>
							<Stock>20</Stock>
                                                </Product>
						<Product>
                                                	<Name>Milk</Name>
							<Price>$$2</Price>
							<Stock>54</Stock>
                                                </Product>
						<Product>
                                                	<Name>Butter</Name>
							<Price>$$1</Price>
							<Stock>13</Stock>
                                                </Product>
                                            </NewDataSet>")

	$dataset.ReadXml($reader)

	$grid.datasource = $dataset.tables[0].defaultview
	
endfunction

function btnClose_Click($sender, $e)
	$form.close
endfunction


Using COM event sinks

 Code:
imports $system = system
dim $xmlHttp = CreateObject("Msxml2.DOMDocument.3.0")

$xmlHttp.onreadystatechange += addressOf XmlHttp_readyStateChange
$xmlHttp.Load("http://posc.org/ebiz/blmSamples/blm3160-3.xml") 

function XmlHttp_readyStateChange
"test"
endfunction


Using LINQ libraries

 Code:
reference("System.Core") ;load up linq libraries

imports $linq = system.linq.expressions.expression
imports $s = system

/* build the parameters used for the lambda */

dim $x = $linq.parameter($s.Type.GetType("System.Int32"), "x"),
	$y = $linq.parameter($s.Type.GetType("System.Int32"), "y")

/* build the lambda (x+y equivalent) */
dim $expr = $linq.Lambda(
			$linq.Add(
					$x,
					$y
				),
			$x, $y
                        )

/* compile into .net delegate */

dim $delegate = $expr.Compile

/* invoke the delegate */

$delegate(1, 2)


Default parameter values

 Code:
imports $debug = System.Diagnostics.Debug

$debug.Assert(assert(foo(1), 1, 5, 6))

$debug.Assert(assert(foo(1, 2), 1, 2, 6)) ; 1 2 6


$debug.Assert(assert(foo(1, , 3), 1, 5, 3)) ; 1 5 3

$debug.Assert(assert(foo(1, ,), 1, 5, 6)) ; 1 5 6

$debug.Assert(assert(foo(1,2,), 1, 2, 6)) ; 1 2 6

"All success"

;optional parameters with default values

function foo($array, optional $b = 5, optional $c = 6)
$foo = [$array, $b, $c]
endfunction

function assert($ret, $v1, $v2, $v3)
$assert = ($ret[0] = $v1 and $ret[1] = $v2 and $ret[2] = $v3)
endfunction





Edited by WvS (2009-05-30 05:10 PM)

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#194065 - 2009-05-30 08:50 PM Re: SteelKix [Re: WvS]
Allen Administrator Online   shocked
KiX Supporter
*****

Registered: 2003-04-19
Posts: 4549
Loc: USA
Wow. Okay... questions.

Is there an exe that compiles the scripts? What are the client side requirements to run this? What about chr(0) support?

Is this something you see yourself completing or is this just something to fill some empty time?

Do you have download for us interested?

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#194066 - 2009-05-30 10:13 PM Re: SteelKix [Re: Allen]
WvS Offline
Fresh Scripter
*****

Registered: 2009-05-30
Posts: 42
Loc: Netherlands
Thanks for your interest!

Some answers:

The steelkix runtime compiles plain text files and runs them by default. You can optionally compile your script to a .dll file and load that the next time to speed up startup.

You will need the .net framework 2.0 to use steelkix.

Chr(0) (By this, I assume you mean something like nul characters in strings support? If not, please clarify) is supported. Some .net classes may still experience problems with these characters. You have access to classes like FileStream that support writing and reading binary files.

I want to complete this, but I do not want to write all of the standard functions, since this is to much work for me (not to mention quite boring). As I stated before, steelkix supports compiling script files to dll's. It also supports loading these compiled libraries at runtime, so these functions can be written as some sort of base library in steelkix, compiled to a dll and then loaded in scrips. I plan to release the source of the complete project when I'm comfortable with the quality.

I do not have a download for you yet, sorry. I want to finish up some things before I release anything.

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#194067 - 2009-05-31 12:13 AM Re: SteelKix [Re: WvS]
Shawn Administrator Offline
Administrator
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Registered: 1999-08-13
Posts: 8611
wow - i can't wait for the download ! whats the eta for the download ?
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#194068 - 2009-05-31 04:32 AM Re: SteelKix [Re: Shawn]
Benny69 Offline
Moderator
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Registered: 2003-10-29
Posts: 1036
Loc: Lincoln, Ne
OK, you have our attention, I hope this is not a carrot on a stick, please give us updates and many of them.
_________________________
Wait don't order yet,... get KiXforms Designer .NET 2.0 (Beta)
KiXforms Designer .NET 2.0 (Beta)

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#194069 - 2009-05-31 10:27 AM Re: SteelKix [Re: Benny69]
WvS Offline
Fresh Scripter
*****

Registered: 2009-05-30
Posts: 42
Loc: Netherlands
There are some things that I need to work on before I release an alpha version. They are mainly related to error handling and other usability issues. Please be patient, as I work on this in my spare time and I'm rather busy with school for the coming two weeks.

Some more details:

- Debugging is done using the visual studio debugger. You can set breakpoints and step through code.

- You can compile scripts in either debug or release mode. Release mode has no debug symbols and is more subject to JIT optimizations.

- For .net developers, you will be able to invoke steelkix methods with the upcoming .net framework 4.0 (using the new 'dynamic' keyword).

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#194070 - 2009-05-31 11:53 AM Re: SteelKix [Re: WvS]
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
Oh boy, this is an exciting and very welcome post. I'm really looking forward to seeing this in action!
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#194071 - 2009-05-31 02:01 PM Re: SteelKix [Re: It_took_my_meds]
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
As debugging is done with Visual Studio, are we also able to use it as syntax highlighting editor? If yes, will we also be able to use some of the Visual Studio auto complete features with this?
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#194072 - 2009-05-31 02:32 PM Re: SteelKix [Re: It_took_my_meds]
WvS Offline
Fresh Scripter
*****

Registered: 2009-05-30
Posts: 42
Loc: Netherlands
It is possible to create a shell for visual studio. Syntax highlighting would then be possible, yes. I'm not to sure about intellisense. There is some more info on this stuff here : http://msdn.microsoft.com/nl-nl/vsx/cc677257(en-us).aspx
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#194421 - 2009-06-25 01:13 AM Re: SteelKix [Re: WvS]
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
Hi WvS,

I must say I am still eagerly awaiting this. I have some big scripts/apps that would really benefit from threading and all the power of the .NET framework. I realise you are busy and I don't want to rush you (I want you to get it right!) I would really love an update however, perhaps with a rough ETA?

Lastly, while most functions should be able to be implemented in SteelKiX, there are probably some really important one's that I believe you may have to write into the interpreter/compiler, such as Execute and IsDeclared. Are there any commands or functions that you don't think you will be able to implement?

Regards,

Richard

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#194465 - 2009-06-26 03:21 PM Re: SteelKix [Re: It_took_my_meds]
WvS Offline
Fresh Scripter
*****

Registered: 2009-05-30
Posts: 42
Loc: Netherlands
Hey It_took_my_meds,

Thanks for your interest. You are correct when you say some functions cannot be implemented using SteelKix, these functions are implemented in the runtime (Execute is already implemented). As for releasing steelkix, I am realizing that this project takes a gigantic amount of time to finish properly. Therefore, I will release the full source on codeplex for other people to finish. I will probably do this sometime next week.

Please realize that almost all existing kix scripts are pretty much useless with steelkix at this point, since a very very small subset of the standard kix functionality is implemented.


Edited by WvS (2009-06-26 03:23 PM)

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#194492 - 2009-06-29 01:27 AM Re: SteelKix [Re: WvS]
It_took_my_meds Offline
Hey THIS is FUN
*****

Registered: 2003-05-07
Posts: 273
Loc: Sydney, Australia
No worries. If it is just a matter of writing the functions and macros, then I'm sure we could work together as a community to get them implemented. Most should be pretty easy in fact; just time consuming to do them all, which is where the power of a community comes to the fore. I would certainly like to see this become the future of the KiX syntax as I am very worried that the development of KiXtart may have effectively stopped.
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#194692 - 2009-07-12 04:58 PM Re: SteelKix [Re: It_took_my_meds]
WvS Offline
Fresh Scripter
*****

Registered: 2009-05-30
Posts: 42
Loc: Netherlands
Sorry for the delay. Here it is: http://steelkix.codeplex.com/. Includes full source code. Slighty modified scripts from first post are also included.

I really hope this project is useful for somebody, response hasn't really been overwhelming.

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#194704 - 2009-07-13 11:59 AM Re: SteelKix [Re: WvS]
Lonkero Administrator Offline
KiX Master Guru
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Registered: 2001-06-05
Posts: 22346
Loc: OK
gpl2...
now I start to get interested \:\)

this is definitely something I have been daydreaming about but never got the time to really get working on it.

what you mean "not overwhelming response"?
if you mean our community is not jumping all aboard, that's totally normal.
most of the dudes are on vacation. And the ones that aren't are overwhelmed with work.
besides, the usual pattern states that every new thing needs to be tested first by the hardcores, then after some months and lots of fixes and improvements, members might jump on board, if feedback is ok... \:D

and then the feedback...
compiling into dll is ok, but actually is "not enough"
if one would be able to compile script into real executable, that would really be something ;\)

_________________________
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#194707 - 2009-07-13 12:56 PM Re: SteelKix [Re: Lonkero]
Allen Administrator Online   shocked
KiX Supporter
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Registered: 2003-04-19
Posts: 4549
Loc: USA
Are you considering working on this Lonk?
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#194731 - 2009-07-13 09:50 PM Re: SteelKix [Re: Allen]
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22346
Loc: OK
been considering condidering for hours now...
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#194733 - 2009-07-13 09:56 PM Re: SteelKix [Re: Lonkero]
Lonkero Administrator Offline
KiX Master Guru
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Registered: 2001-06-05
Posts: 22346
Loc: OK
is it just me, or is that site damn slow?
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#194735 - 2009-07-13 10:03 PM Re: SteelKix [Re: Lonkero]
WvS Offline
Fresh Scripter
*****

Registered: 2009-05-30
Posts: 42
Loc: Netherlands
It's slow.
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#194736 - 2009-07-13 10:27 PM Re: SteelKix [Re: WvS]
Gargoyle Offline
MM club member
*****

Registered: 2004-03-09
Posts: 1597
Loc: Valley of the Sun (Arizona, US...
Not for me. Works well.
_________________________
Today is the tomorrow you worried about yesterday.

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#194739 - 2009-07-13 11:21 PM Re: SteelKix [Re: Gargoyle]
Lonkero Administrator Offline
KiX Master Guru
*****

Registered: 2001-06-05
Posts: 22346
Loc: OK
yeah, tried to post a response but my connection lagged finally so bad, couldn't even ping google (99% packet loss)
rebooted modem, firewall and AP, nothing helped.
rebooted VISTA and voila, everything is working smooth again.
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