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#146688 - 2005-08-30 02:35 PM Re: KiXgolf: Happy Numbers
Shawn Administrator Offline
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Registered: 1999-08-13
Posts: 8611
KiXtart Version = 4.51 Beta 1
KiXGolf Script = kixgolf_happy_numbers.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Model 9
Speed = 1398 MHz
Memory = 512 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Happy Numbers
Processing Start = 2005/08/30 08:18:31.817
Processing End = 2005/08/30 08:18:31.837
Duration = 0000/00/00 00:00:00.020
# Tests Run = 57
# Tests Passed = 57
# Tests Failed = 0
Result = passed
KiXGolf Score = 82

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#146689 - 2005-08-30 02:43 PM Re: KiXgolf: Happy Numbers
MightyR1 Offline
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Registered: 1999-09-09
Posts: 1264
Loc: The Netherlands
82... That's almost half my code ;(
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Patrick Rutten

- We'll either find a way or make one...
- Knowledge is power; knowing how to find it is more powerful...
- Problems don't exist; they are challenges...

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#146690 - 2005-08-30 02:47 PM Re: KiXgolf: Happy Numbers
Shawn Administrator Offline
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Registered: 1999-08-13
Posts: 8611
Pat, you did get the new package ja ? And changed your function name to "A" ja ?
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#146691 - 2005-08-30 03:05 PM Re: KiXgolf: Happy Numbers
maciep Offline
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Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
Slowly getting down to the that 76, hey Shawn? Can't do anything myself til tonight...
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#146692 - 2005-08-30 03:12 PM Re: KiXgolf: Happy Numbers
Lonkero Administrator Offline
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Registered: 2001-06-05
Posts: 22346
Loc: OK
I know shawn was holding back from day one...
but, gladly had my moments of glory.

maybe twisted the knife little too hard with hoby as he no longer is able to see.
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#146693 - 2005-08-30 03:17 PM Re: KiXgolf: Happy Numbers
Shawn Administrator Offline
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Registered: 1999-08-13
Posts: 8611
This aint golf - it's Poker ;0)
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#146694 - 2005-08-30 03:19 PM Re: KiXgolf: Happy Numbers
Lonkero Administrator Offline
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Posts: 22346
Loc: OK
I went to bed hoping my stack overflows would underflow but no...
they came back almost sooner than the headache.
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#146695 - 2005-08-30 03:28 PM Re: KiXgolf: Happy Numbers
Lonkero Administrator Offline
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Posts: 22346
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poker?
so if I say my score is 54, I win?
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#146696 - 2005-08-30 03:33 PM Re: KiXgolf: Happy Numbers
Lonkero Administrator Offline
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Posts: 22346
Loc: OK
lol!
177.
the golf scoring engine needs an update. it calculated my block comments too
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#146697 - 2005-08-30 03:44 PM Re: KiXgolf: Happy Numbers
Shawn Administrator Offline
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Posts: 8611
hey, no bluffing allowed ;0)
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#146698 - 2005-08-30 03:51 PM Re: KiXgolf: Happy Numbers
Lonkero Administrator Offline
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Posts: 22346
Loc: OK
bluff?
what are you calling a bluff?
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#146699 - 2005-08-30 11:34 PM Re: KiXgolf: Happy Numbers
MightyR1 Offline
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Registered: 1999-09-09
Posts: 1264
Loc: The Netherlands
Quote:

Pat, you did get the new package ja ? And changed your function name to "A" ja ?




my function is A()

gonna do a redesign
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Greetz,
Patrick Rutten

- We'll either find a way or make one...
- Knowledge is power; knowing how to find it is more powerful...
- Problems don't exist; they are challenges...

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#146700 - 2005-08-30 11:42 PM Re: KiXgolf: Happy Numbers
iffy Offline
Starting to like KiXtart

Registered: 2005-05-29
Posts: 149
Loc: The Netherlands
My first attempt for this one and actually my first try at KiXgolf, nothing to be proud of (yet) but I gotta start somewhere

[CODE]
KiXtart
KiXtart Version = 4.50
KiXGolf Script = kixgolf_happy_numbers.kix

Computer
OS = Windows XP Professional
CPU = Mobile Intel(R) Pentium(R) 4 - M CPU 1.80GHz
Speed = 1799 MHz
Memory = 1022 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Happy Numbers
Processing Start = 2005/08/30 23:22:38.850
Processing End = 2005/08/30 23:22:38.870
Duration = 0000/00/00 00:00:00.019
# Tests Run = 57
# Tests Passed = 57
# Tests Failed = 0
Result = passed
KiXGolf Score = 142

Thank you for participating in KiXtart Golf!
[/CODE]

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#146701 - 2005-08-31 12:39 AM Re: KiXgolf: Happy Numbers
maciep Offline
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Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
I have two versions now with a score of 83. Does that beat shawns one version with a score of 82?
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#146702 - 2005-08-31 12:42 AM Re: KiXgolf: Happy Numbers
MightyR1 Offline
MM club member
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Registered: 1999-09-09
Posts: 1264
Loc: The Netherlands
KiXtart
KiXtart Version = 4.51 Beta 1
KiXGolf Script = kixgolf_happy_numbers.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium III
Speed = 696 MHz
Memory = 256 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Happy Numbers
Processing Start = 2005/08/31 00:22:59.765
Processing End = 2005/08/31 00:22:59.795
Duration = 0000/00/00 00:00:00.029
# Tests Run = 57
# Tests Passed = 57
# Tests Failed = 0
Result = passed
KiXGolf Score = 108

Thank you for participating in KiXtart Golf!
Press any key to continue...
_________________________
Greetz,
Patrick Rutten

- We'll either find a way or make one...
- Knowledge is power; knowing how to find it is more powerful...
- Problems don't exist; they are challenges...

Top
#146703 - 2005-08-31 12:48 AM Re: KiXgolf: Happy Numbers
jtokach Offline
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Registered: 2001-11-15
Posts: 513
Loc: PA, USA
You guys are off the hook. I envision Shawn's code to be employing the hidden HappyNumbers() method in the Kixforms math lib. Like Hoby, I can't wait to see the public code.
_________________________
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...the sort of general malaise that only the genius possess and the insane lament.

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#146704 - 2005-08-31 01:08 AM Re: KiXgolf: Happy Numbers
Shawn Administrator Offline
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Registered: 1999-08-13
Posts: 8611
iffy, thats pretty impressive considering most of us (me anyways) entered with 180+
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#146705 - 2005-08-31 01:32 AM Re: KiXgolf: Happy Numbers
Lonkero Administrator Offline
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Registered: 2001-06-05
Posts: 22346
Loc: OK
jim, just talked with shawn about that a day ago.
he should be denied the race as he can easily alter the kixforms devel build
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#146706 - 2005-08-31 04:07 AM Re: KiXgolf: Happy Numbers
maciep Offline
Korg Regular
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Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
Shawn, your turn...

Quote:


KiXtart
KiXtart Version = 4.50
KiXGolf Script = kixgolf_happy_numbers.kix

Computer
OS = Windows XP Professional
CPU = Intel Pentium Celeron
Speed = 1096 MHz
Memory = 190 MB

KiXGolf Scoring Engine
Scoring Engine = 3.0.3

KiXtart Golf Score
Tournament = KiXtart Golf: Happy Numbers
Processing Start = 2005/08/30 21:47:51.765
Processing End = 2005/08/30 21:47:51.843
Duration = 0000/00/00 00:00:00.077
# Tests Run = 57
# Tests Passed = 57
# Tests Failed = 0
Result = passed
KiXGolf Score = 80




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#146707 - 2005-08-31 05:18 AM Re: KiXgolf: Happy Numbers
Sealeopard Offline
KiX Master
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Registered: 2001-04-25
Posts: 11164
Loc: Boston, MA, USA
I'll make sure that with the next round of KiXgolf only publicly available KiXforms DLLs are allowed and that no undocumented KiXforms functionality is allowed
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