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#105825 - 2003-10-14 02:46 AM Re: KiXgolf: PxMagic
Sealeopard Offline
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I have to wonder where everybody else is? [Confused] Long weekend in the US for a lot of people and nobody want's to post a score?
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#105826 - 2003-10-14 02:48 AM Re: KiXgolf: PxMagic
Howard Bullock Offline
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Maybe I posted too soon or too good of a score and everyone is running scared? [Confused]

[ 14. October 2003, 02:49: Message edited by: Howard Bullock ]
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#105827 - 2003-10-14 03:45 AM Re: KiXgolf: PxMagic
Sealeopard Offline
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Or they still try to figure out how to convert to BMP/GIF/JPG files? I assume you're using KiXforms or did you figure out the alternate way?
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#105828 - 2003-10-14 03:51 AM Re: KiXgolf: PxMagic
Howard Bullock Offline
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Using KixForms...(First time). Had learn about and figure out how colors and palattes worked too.

After I think this approach has been tightened up sufficiently, I may explore alternative methods.

This was not that difficult of a task. It looked as though it would be very difficult at first (see my initial posts.) But after breaking it down into little pieces and attacking each pieces it all fell together nicely.

[ 14. October 2003, 04:31: Message edited by: Howard Bullock ]
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#105829 - 2003-10-14 04:11 AM Re: KiXgolf: PxMagic
Sealeopard Offline
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Good to hear that [Smile] Hope you had some fun with it, though.
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#105830 - 2003-10-14 04:18 AM Re: KiXgolf: PxMagic
Howard Bullock Offline
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If it wasn't fun, I would not have ripped through the issues and posted first. I just wanted to show that if a dummy like me with no image or KixForms experience could do it anyone could.

[ 14. October 2003, 04:32: Message edited by: Howard Bullock ]
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#105831 - 2003-10-14 08:46 AM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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k, some questionary on the rules (reading them now):
-do we need to verify that the file indeed is PxM image?
-what level of error reporting we need to have? I mean, do we need to check error after each pixel and stuff?
-do we need to check for open file handle or can we just open any handle?
-can there be whitespace in the file BEFORE the header?
-do we need to close anything? like can we leave the files open etc.
-how well we should scan the files for whitespace?
as example, the feep-file could be 100k in size with a lot of whitespace in midst of it. should we code around this?

[ 14. October 2003, 09:02: Message edited by: Lonkero ]
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#105832 - 2003-10-14 01:34 PM Re: KiXgolf: PxMagic
Howard Bullock Offline
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Hopefully Jens will answer favorably to my position. I put the smarts and effort into the ability to read, understand, and render these files. Since his script does not check for any return codes or errors, I did not include that in my code. But the solution I provided should render any valid PxM (P1, P2, or P3) file.

Valid input produces valid output. Garbage in/Garbage out (my error checking).
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#105833 - 2003-10-14 02:23 PM Re: KiXgolf: PxMagic
Sealeopard Offline
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quote:
k, some questionary on the rules (reading them now):
-do we need to verify that the file indeed is PxM image?

If it is not a PxM image then you can't display it and you might need to return an appropriate error code. Covered in the "Inputs & Outputs" section.
quote:

-what level of error reporting we need to have? I mean, do we need to check error after each pixel and stuff?

That is entirely up to you, however, the rules say, if you can't display it (for any reason) then an appropriate error code needs to be returned.
quote:

-do we need to check for open file handle or can we just open any handle?

Again, if you can't display the image, then return the error code
quote:

-can there be whitespace in the file BEFORE the header?

According to the file format defnition, the first two bytes of the file are the "magic identifyer" Px with 0<x<7.
quote:

-do we need to close anything? like can we leave the files open etc.

Whaty happens if I run 15 images through the test suite? [Razz]
quote:

-how well we should scan the files for whitespace?
as example, the feep-file could be 100k in size with a lot of whitespace in midst of it. should we code around this?

The way I read the PxM definitions, they alwasy talk about a single whitespace as delimiters as they never use the plural of whitespace in anything.
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#105834 - 2003-10-14 02:47 PM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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whitespace = blankS,tabS,crS,lfS

says my definition... though.
way or another, it's only about 20-30 strokes.
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#105835 - 2003-10-14 02:51 PM Re: KiXgolf: PxMagic
Howard Bullock Offline
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don't forget about those pesky comments that could appear most anywhere [Wink]
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#105836 - 2003-10-14 02:56 PM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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oh, I took care about those [Big Grin]
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#105837 - 2003-10-14 02:58 PM Re: KiXgolf: PxMagic
Howard Bullock Offline
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Oh, we have another playing teeing off. [Big Grin]

Per your MSN comments...I expect to see you score posted in an hour. [Wink]
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#105838 - 2003-10-14 06:16 PM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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lol.
like commented to jens on msn, I wrote over my "logic" file.
instead of starting again, decided to take a rest.
maybe continue tomorrow then... never know.
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#105839 - 2003-10-14 07:10 PM Re: KiXgolf: PxMagic
Howard Bullock Offline
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Bummer J'Lo. [Frown]

Sorry to hear that I am still in the lead. [Wink]
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#105840 - 2003-10-14 08:19 PM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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it's sopranos time now but after it I will check if I can come up with something.
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#105841 - 2003-10-14 09:33 PM Re: KiXgolf: PxMagic
Jack Lothian Offline
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Howard,

I thought you were not going to play this time around? Instead, it appears that you are playing with yourself. [Big Grin]
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#105842 - 2003-10-14 09:38 PM Re: KiXgolf: PxMagic
Howard Bullock Offline
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You know some times one does not have anything better to do. [Wink] [Big Grin]

[ 14. October 2003, 21:39: Message edited by: Howard Bullock ]
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#105843 - 2003-10-14 10:33 PM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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hoby, not sure why your code is so fast.
my code reads the first file in for about 5 mins.
and that's just read man.
the stuff before parsing...
uhm. [Eek!]

oh and btw, I didn't code any error stuff in it as don't know what errors should be reported.
I obviously could report if diskspace is low or virtual mem has been partly used or such.
but not wanting to leave this stuff too dynamic thus don't do it at all untill it's properly specified what is appropiate error and what means might need

[ 14. October 2003, 22:35: Message edited by: Lonkero ]
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#105844 - 2003-10-15 12:15 AM Re: KiXgolf: PxMagic
Lonkero Administrator Offline
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debugging the code is basta.
add some debug line, wait 3 mins for the image to display and realize nothing there, make a change to debug output and run again...
when coding the basta didn't took more than an hour this has taken about 5 already [Frown]
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